changeset 671:266911c0ccfd

Add a parser for the stage background format.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 12 Aug 2019 20:41:27 +0200
parents cdb484115c5b
children d20cf9ede914
files src/th06/mod.rs src/th06/std.rs
diffstat 2 files changed, 273 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/th06/mod.rs
+++ b/src/th06/mod.rs
@@ -5,5 +5,6 @@ pub mod anm0;
 pub mod anm0_vm;
 pub mod ecl;
 pub mod ecl_vm;
+pub mod std;
 pub mod enemy;
 pub mod interpolator;
new file mode 100644
--- /dev/null
+++ b/src/th06/std.rs
@@ -0,0 +1,272 @@
+//! STD background format support.
+
+use nom::{
+    IResult,
+    bytes::complete::{tag, take_while_m_n},
+    number::complete::{le_u8, le_u16, le_u32, le_i32, le_f32},
+    sequence::tuple,
+    combinator::map,
+};
+use encoding_rs::SHIFT_JIS;
+use std::collections::HashMap;
+
+/// A float position in the 3D space.
+#[derive(Debug, Clone)]
+pub struct Position {
+    /// X component.
+    pub x: f32,
+
+    /// Y component.
+    pub y: f32,
+
+    /// Z component.
+    pub z: f32,
+}
+
+/// A 3D box around something.
+#[derive(Debug, Clone)]
+struct Box3D {
+    width: f32,
+    height: f32,
+    depth: f32,
+}
+
+/// A 2D box around something.
+#[derive(Debug, Clone)]
+pub struct Box2D {
+    width: f32,
+    height: f32,
+}
+
+/// A quad in the 3D space.
+#[derive(Debug, Clone)]
+pub struct Quad {
+    /// The anm script to run for this quad.
+    pub anm_script: u16,
+
+    /// The position of this quad in the 3D space.
+    pub pos: Position,
+
+    /// The size of this quad.
+    pub size_override: Box2D,
+}
+
+/// A model formed of multiple quads in space.
+#[derive(Debug, Clone)]
+pub struct Model {
+    /// TODO: find what that is.
+    pub unknown: u16,
+
+    /// The bounding box around this model.
+    pub bounding_box: [f32; 6],
+
+    /// The quads composing this model.
+    pub quads: Vec<Quad>,
+}
+
+/// An instance of a model.
+#[derive(Debug, Clone)]
+pub struct Instance {
+    /// The instance identifier.
+    pub id: u16,
+
+    /// Where to position the instance of this model.
+    pub pos: Position,
+}
+
+/// A single instruction, part of a `Script`.
+#[derive(Debug, Clone)]
+pub struct Call {
+    /// Time at which this instruction will be called.
+    pub time: u32,
+
+    /// The instruction to call.
+    pub instr: Instruction,
+}
+
+/// Parse a SHIFT_JIS byte string of length 128 into a String.
+pub fn le_String(i: &[u8]) -> IResult<&[u8], String> {
+    let data = i.splitn(2, |c| *c == b'\0').nth(0).unwrap();
+    let (string, encoding, replaced) = SHIFT_JIS.decode(data);
+    Ok((&i[128..], string.into_owned()))
+}
+
+/// Main struct of the STD stage format.
+#[derive(Debug, Clone)]
+pub struct Stage {
+    /// The name of the stage.
+    pub name: String,
+
+    /// A list of (name, path) of background music.
+    // TODO: there are maximum four of them, and in practice never more than 2.
+    pub musics: Vec<Option<(String, String)>>,
+
+    /// List of models.
+    pub models: Vec<Model>,
+
+    /// List of instances.
+    pub instances: Vec<Instance>,
+
+    /// List of instructions in the script.
+    pub script: Vec<Call>,
+}
+
+impl Stage {
+    /// Parse a slice of bytes into an `Stage` struct.
+    pub fn from_slice(data: &[u8]) -> IResult<&[u8], Stage> {
+        parse_stage(data)
+    }
+}
+
+macro_rules! declare_stage_instructions {
+    ($($opcode:tt => fn $name:ident($($arg:ident: $arg_type:ident),*)),*,) => {
+        /// Available instructions in an `Stage`.
+        #[allow(missing_docs)]
+        #[derive(Debug, Clone, Copy)]
+        pub enum Instruction {
+            $(
+                $name($($arg_type),*)
+            ),*
+        }
+
+        fn parse_instruction_args(input: &[u8], opcode: u16) -> IResult<&[u8], Instruction> {
+            let mut i = &input[..];
+            let instr = match opcode {
+                $(
+                    $opcode => {
+                        $(
+                            let (i2, $arg) = concat_idents!(le_, $arg_type)(i)?;
+                            i = i2;
+                        )*
+                        Instruction::$name($($arg),*)
+                    }
+                )*
+                _ => unreachable!()
+            };
+            Ok((i, instr))
+        }
+    };
+}
+
+declare_stage_instructions!{
+    0 => fn SetViewpos(x: f32, y: f32, z: f32),
+    1 => fn SetFog(r: u8, g: u8, b: u8, a: u8, near: f32, far: f32),
+    2 => fn SetViewpos2(x: f32, y: f32, z: f32),
+    3 => fn StartInterpolatingViewpos2(frame: i32, _unused: i32, _unused: i32),
+    4 => fn StartInterpolatingFog(frame: i32, _unused: i32, _unused: i32),
+    5 => fn Unknown(_unused: i32, _unused: i32, _unused: i32),
+}
+
+fn parse_stage(input: &[u8]) -> IResult<&[u8], Stage> {
+    let start_offset = 0;
+    let i = &input[start_offset..];
+    let (i, (num_models, num_faces, object_instances_offset, script_offset, _)) = tuple((le_u16, le_u16, le_u32, le_u32, tag(b"\0\0\0\0")))(i)?;
+    let object_instances_offset = object_instances_offset as usize;
+    let script_offset = script_offset as usize;
+
+    let (i, name) = le_String(i)?;
+    let (i, music_names) = map(tuple((le_String, le_String, le_String, le_String)), |(a, b, c, d)| [a, b, c, d])(i)?;
+    let (mut i, music_paths) = map(tuple((le_String, le_String, le_String, le_String)), |(a, b, c, d)| [a, b, c, d])(i)?;
+    let musics = music_names.iter().zip(&music_paths).map(|(name, path)| if name == " " { None } else { Some((name.clone(), path.clone())) }).collect();
+
+    let mut offsets = vec![];
+    for _ in 0..num_models {
+        let (i2, offset) = le_u32(i)?;
+        offsets.push(offset as usize);
+        i = i2;
+    }
+
+    // Read model definitions.
+    let mut models = vec![];
+    for offset in offsets {
+        let i = &input[offset..];
+        let (mut i, (id, unknown, x, y, z, width, height, depth)) = tuple((le_u16, le_u16, le_f32, le_f32, le_f32, le_f32, le_f32, le_f32))(i)?;
+        let bounding_box = [x, y, z, width, height, depth];
+        let mut quads = vec![];
+        loop {
+            let (i2, (unk1, size)) = tuple((le_u16, le_u16))(i)?;
+            if unk1 == 0xffff {
+                break;
+            }
+            assert_eq!(size, 0x1c);
+            let (i2, (anm_script, _, x, y, z, width, height)) = tuple((le_u16, tag(b"\0\0"), le_f32, le_f32, le_f32, le_f32, le_f32))(i2)?;
+            let quad = Quad {
+                anm_script,
+                pos: Position { x, y, z },
+                size_override: Box2D { width, height },
+            };
+            quads.push(quad);
+            i = i2;
+        }
+        let model = Model {
+            unknown,
+            bounding_box,
+            quads,
+        };
+        models.push(model);
+    }
+
+    // Read object usage.
+    let mut instances = vec![];
+    let mut i = &input[object_instances_offset..];
+    loop {
+        let (i2, (id, unknown, x, y, z)) = tuple((le_u16, le_u16, le_f32, le_f32, le_f32))(i)?;
+        if id == 0xffff && unknown == 0xffff {
+            break;
+        }
+        assert_eq!(unknown, 0x100);
+        let instance = Instance {
+            id,
+            pos: Position { x, y, z },
+        };
+        instances.push(instance);
+        i = i2;
+    }
+
+    // Read the script.
+    let mut script = vec![];
+    let mut i = &input[script_offset..];
+    loop {
+        let (i2, (time, opcode, size)) = tuple((le_u32, le_u16, le_u16))(i)?;
+        if time == 0xffffffff && opcode == 0xffff && size == 0xffff {
+            break;
+        }
+        assert_eq!(size, 12);
+        let data = &i2[..12];
+        let (data, instr) = parse_instruction_args(data, opcode)?;
+        assert_eq!(data.len(), 0);
+        println!("{:?}", instr);
+        script.push(Call { time, instr });
+        i = &i2[12..];
+    }
+
+    let stage = Stage {
+        name,
+        musics,
+        models,
+        instances,
+        script,
+    };
+    Ok((b"", stage))
+}
+
+#[cfg(test)]
+mod tests {
+    use super::*;
+    use std::io::{self, Read};
+    use std::fs::File;
+
+    #[test]
+    fn std() {
+        let file = File::open("EoSD/ST/stage1.std").unwrap();
+        let mut file = io::BufReader::new(file);
+        let mut buf = vec![];
+        file.read_to_end(&mut buf).unwrap();
+        let (_, stage) = Stage::from_slice(&buf).unwrap();
+        assert_eq!(stage.name, "夢幻夜行絵巻 ~ Mystic Flier");
+        assert_eq!(stage.musics.len(), 4);
+        assert_eq!(stage.models.len(), 13);
+        assert_eq!(stage.instances.len(), 90);
+        assert_eq!(stage.script.len(), 21);
+    }
+}