Mercurial > touhou
annotate pytouhou/lib/sdl.pyx @ 464:36bc577b2392
Make the window resizable, and scale its content correctly.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 11 Sep 2013 15:55:19 +0200 |
parents | ec327e58b477 |
children | 2276229282fd |
rev | line source |
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418
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Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 GL_CONTEXT_MAJOR_VERSION = SDL_GL_CONTEXT_MAJOR_VERSION |
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16 GL_CONTEXT_MINOR_VERSION = SDL_GL_CONTEXT_MINOR_VERSION |
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17 GL_DOUBLEBUFFER = SDL_GL_DOUBLEBUFFER |
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18 GL_DEPTH_SIZE = SDL_GL_DEPTH_SIZE |
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19 |
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20 WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED |
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21 WINDOW_OPENGL = SDL_WINDOW_OPENGL |
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22 WINDOW_SHOWN = SDL_WINDOW_SHOWN |
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23 WINDOW_RESIZABLE = SDL_WINDOW_RESIZABLE |
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24 |
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25 SCANCODE_Z = SDL_SCANCODE_Z |
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26 SCANCODE_X = SDL_SCANCODE_X |
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27 SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT |
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28 SCANCODE_UP = SDL_SCANCODE_UP |
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29 SCANCODE_DOWN = SDL_SCANCODE_DOWN |
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30 SCANCODE_LEFT = SDL_SCANCODE_LEFT |
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31 SCANCODE_RIGHT = SDL_SCANCODE_RIGHT |
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32 SCANCODE_LCTRL = SDL_SCANCODE_LCTRL |
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33 SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE |
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34 |
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35 WINDOWEVENT_RESIZED = SDL_WINDOWEVENT_RESIZED |
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36 |
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37 KEYDOWN = SDL_KEYDOWN |
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38 QUIT = SDL_QUIT |
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39 WINDOWEVENT = SDL_WINDOWEVENT |
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40 |
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41 |
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42 class SDLError(Exception): |
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43 pass |
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44 |
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45 |
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46 class SDL(object): |
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47 def __init__(self, sound=True): |
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48 self.sound = sound |
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49 |
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50 def __enter__(self): |
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51 IF UNAME_SYSNAME == "Windows": |
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52 SDL_SetMainReady() |
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53 init(SDL_INIT_VIDEO) |
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54 img_init(IMG_INIT_PNG) |
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55 ttf_init() |
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56 |
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57 if self.sound: |
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58 mix_init(0) |
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59 mix_open_audio(44100, MIX_DEFAULT_FORMAT, 2, 4096) |
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60 mix_allocate_channels(MAX_CHANNELS) #TODO: make it dependent on the SFX number. |
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61 |
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62 def __exit__(self, *args): |
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63 if self.sound: |
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64 Mix_CloseAudio() |
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65 Mix_Quit() |
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66 |
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67 TTF_Quit() |
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68 IMG_Quit() |
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69 SDL_Quit() |
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70 |
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71 |
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72 cdef class Window: |
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73 def __init__(self, const char *title, int x, int y, int w, int h, Uint32 flags): |
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74 self.window = SDL_CreateWindow(title, x, y, w, h, flags) |
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75 if self.window == NULL: |
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76 raise SDLError(SDL_GetError()) |
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77 |
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78 def __dealloc__(self): |
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79 if self.context != NULL: |
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80 SDL_GL_DeleteContext(self.context) |
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81 if self.window != NULL: |
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82 SDL_DestroyWindow(self.window) |
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83 |
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84 cdef void gl_create_context(self) except *: |
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85 self.context = SDL_GL_CreateContext(self.window) |
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86 if self.context == NULL: |
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87 raise SDLError(SDL_GetError()) |
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88 |
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89 cdef void gl_swap_window(self) nogil: |
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90 SDL_GL_SwapWindow(self.window) |
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91 |
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92 cdef void set_window_size(self, int width, int height) nogil: |
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93 SDL_SetWindowSize(self.window, width, height) |
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94 |
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95 |
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96 cdef class Surface: |
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97 def __dealloc__(self): |
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98 if self.surface != NULL: |
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99 SDL_FreeSurface(self.surface) |
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100 |
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101 property pixels: |
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102 def __get__(self): |
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103 return bytes(self.surface.pixels[:self.surface.w * self.surface.h * 4]) |
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104 |
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105 cdef void blit(self, Surface other): |
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106 if SDL_BlitSurface(other.surface, NULL, self.surface, NULL) < 0: |
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107 raise SDLError(SDL_GetError()) |
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108 |
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109 cdef void set_alpha(self, Surface alpha_surface) nogil: |
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110 nb_pixels = self.surface.w * self.surface.h |
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111 image = self.surface.pixels |
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112 alpha = alpha_surface.surface.pixels |
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113 |
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114 for i in xrange(nb_pixels): |
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115 # Only use the red value, assume the others are equal. |
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116 image[3+4*i] = alpha[3*i] |
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117 |
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118 |
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119 cdef class Music: |
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120 def __dealloc__(self): |
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121 if self.music != NULL: |
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122 Mix_FreeMusic(self.music) |
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123 |
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124 cdef void play(self, int loops) nogil: |
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125 Mix_PlayMusic(self.music, loops) |
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126 |
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127 cdef void set_loop_points(self, double start, double end) nogil: |
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128 #Mix_SetLoopPoints(self.music, start, end) |
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129 pass |
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130 |
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131 |
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132 cdef class Chunk: |
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133 def __dealloc__(self): |
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134 if self.chunk != NULL: |
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135 Mix_FreeChunk(self.chunk) |
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136 |
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137 cdef void play(self, int channel, int loops) nogil: |
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138 Mix_PlayChannel(channel, self.chunk, loops) |
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139 |
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140 cdef void set_volume(self, float volume) nogil: |
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141 Mix_VolumeChunk(self.chunk, int(volume * 128)) |
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142 |
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143 |
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144 cdef class Font: |
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145 def __init__(self, const char *filename, int ptsize): |
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146 self.font = TTF_OpenFont(filename, ptsize) |
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147 if self.font == NULL: |
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148 raise SDLError(SDL_GetError()) |
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149 |
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150 def __dealloc__(self): |
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151 if self.font != NULL: |
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152 TTF_CloseFont(self.font) |
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153 |
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154 cdef Surface render(self, unicode text): |
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155 cdef SDL_Color white |
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156 white = SDL_Color(255, 255, 255, 255) |
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157 surface = Surface() |
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158 string = text.encode('utf-8') |
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159 surface.surface = TTF_RenderUTF8_Blended(self.font, string, white) |
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160 if surface.surface == NULL: |
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161 raise SDLError(SDL_GetError()) |
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162 return surface |
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163 |
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164 |
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165 cdef void init(Uint32 flags) except *: |
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166 if SDL_Init(flags) < 0: |
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167 raise SDLError(SDL_GetError()) |
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168 |
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169 |
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170 cdef void img_init(Uint32 flags) except *: |
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171 if IMG_Init(flags) != flags: |
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172 raise SDLError(SDL_GetError()) |
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173 |
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174 |
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175 cdef void mix_init(int flags) except *: |
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176 if Mix_Init(flags) != flags: |
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177 raise SDLError(SDL_GetError()) |
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178 |
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179 |
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180 cdef void ttf_init() except *: |
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181 if TTF_Init() < 0: |
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182 raise SDLError(SDL_GetError()) |
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183 |
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184 |
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185 cdef void quit() nogil: |
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186 SDL_Quit() |
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187 |
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188 |
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189 cdef void img_quit() nogil: |
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190 IMG_Quit() |
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191 |
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192 |
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193 cdef void mix_quit() nogil: |
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194 Mix_Quit() |
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195 |
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196 |
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197 cdef void ttf_quit() nogil: |
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198 TTF_Quit() |
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199 |
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200 |
455
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201 cdef void gl_set_attribute(SDL_GLattr attr, int value) except *: |
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202 if SDL_GL_SetAttribute(attr, value) < 0: |
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203 raise SDLError(SDL_GetError()) |
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204 |
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205 |
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206 cdef list poll_events(): |
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207 cdef SDL_Event event |
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208 ret = [] |
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209 while SDL_PollEvent(&event): |
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210 if event.type == SDL_KEYDOWN: |
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211 ret.append((event.type, event.key.keysym.scancode)) |
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212 elif event.type == SDL_QUIT: |
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213 ret.append((event.type,)) |
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214 elif event.type == SDL_WINDOWEVENT: |
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215 ret.append((event.type, event.window.event, event.window.data1, event.window.data2)) |
418
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216 return ret |
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217 |
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218 |
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219 cdef const Uint8* get_keyboard_state() nogil: |
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220 return SDL_GetKeyboardState(NULL) |
419
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221 |
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222 |
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223 cdef Surface load_png(file_): |
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224 data = file_.read() |
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225 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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226 surface = Surface() |
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227 surface.surface = IMG_LoadPNG_RW(rwops) |
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228 SDL_RWclose(rwops) |
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229 if surface.surface == NULL: |
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230 raise SDLError(SDL_GetError()) |
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231 return surface |
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232 |
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233 |
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234 cdef Surface create_rgb_surface(int width, int height, int depth, Uint32 rmask=0, Uint32 gmask=0, Uint32 bmask=0, Uint32 amask=0): |
420
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235 surface = Surface() |
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236 surface.surface = SDL_CreateRGBSurface(0, width, height, depth, rmask, gmask, bmask, amask) |
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237 if surface.surface == NULL: |
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238 raise SDLError(SDL_GetError()) |
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239 return surface |
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240 |
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241 |
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242 cdef void mix_open_audio(int frequency, Uint16 format_, int channels, int chunksize) except *: |
421
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243 if Mix_OpenAudio(frequency, format_, channels, chunksize) < 0: |
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244 raise SDLError(SDL_GetError()) |
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245 |
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246 |
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247 cdef void mix_allocate_channels(int numchans) except *: |
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248 if Mix_AllocateChannels(numchans) != numchans: |
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249 raise SDLError(SDL_GetError()) |
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250 |
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251 |
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252 cdef int mix_volume(int channel, float volume) nogil: |
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253 return Mix_Volume(channel, int(volume * 128)) |
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254 |
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255 |
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256 cdef int mix_volume_music(float volume) nogil: |
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257 return Mix_VolumeMusic(int(volume * 128)) |
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258 |
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259 |
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260 cdef Music load_music(const char *filename): |
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261 music = Music() |
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262 music.music = Mix_LoadMUS(filename) |
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263 if music.music == NULL: |
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264 raise SDLError(SDL_GetError()) |
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265 return music |
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266 |
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267 |
455
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268 cdef Chunk load_chunk(file_): |
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269 cdef SDL_RWops *rwops |
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270 chunk = Chunk() |
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271 data = file_.read() |
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272 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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273 chunk.chunk = Mix_LoadWAV_RW(rwops, 1) |
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274 if chunk.chunk == NULL: |
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275 raise SDLError(SDL_GetError()) |
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276 return chunk |
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277 |
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278 |
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279 cdef Uint32 get_ticks() nogil: |
419
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280 return SDL_GetTicks() |
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281 |
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282 |
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283 cdef void delay(Uint32 ms) nogil: |
419
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284 SDL_Delay(ms) |