Mercurial > touhou
annotate pytouhou/ui/sdl/sprite.pxd @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | 3d4410de78e1 |
children | dacdcca59b66 |
rev | line source |
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512
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 from pytouhou.game.sprite cimport Sprite |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
514
3d4410de78e1
Remove some useless optimisations now that cython does them for us.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
512
diff
changeset
|
3 cpdef tuple get_sprite_rendering_data(Sprite sprite) |