annotate pytouhou/ui/sdl/backend.pyx @ 756:4d91790cf8ab

Fix dump_ecl example.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Tue, 05 Jan 2021 01:14:52 +0100
parents 80687f258001
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
635
80687f258001 Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 589
diff changeset
1 cimport pytouhou.lib.sdl as sdl
553
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 from pytouhou.lib.sdl cimport Window
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 GameRenderer = None
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8 def init(_):
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
9 global GameRenderer
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
10 from pytouhou.ui.sdl.gamerenderer import GameRenderer
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
11
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
12
589
0768122da817 Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 553
diff changeset
13 def create_window(title, x, y, width, height, _):
553
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
14 window = Window(title, x, y, width, height, sdl.WINDOW_SHOWN)
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
15 window.create_renderer(0)
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
16 return window