Mercurial > touhou
view pytouhou/ui/sdl/backend.pyx @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | 80687f258001 |
children |
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cimport pytouhou.lib.sdl as sdl from pytouhou.lib.sdl cimport Window GameRenderer = None def init(_): global GameRenderer from pytouhou.ui.sdl.gamerenderer import GameRenderer def create_window(title, x, y, width, height, _): window = Window(title, x, y, width, height, sdl.WINDOW_SHOWN) window.create_renderer(0) return window