Mercurial > touhou
annotate pytouhou/ui/opengl/texture.pxd @ 513:5e3e0b09a531
Move the OpenGL backend to its own package.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 05 Dec 2013 02:16:31 +0100 |
parents | pytouhou/ui/texture.pxd@2e8ceaa85d5c |
children | dec43940f092 |
rev | line source |
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505
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 from pytouhou.lib.sdl cimport Font |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef class TextureManager: |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 cdef object loader, renderer, texture_class |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 |
511
2e8ceaa85d5c
Don’t type the renderer in GameRunner, so that we can switch it without type issues.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
505
diff
changeset
|
6 cdef void load(self, dict anms) except * |
505
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 cdef class FontManager: |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
9 cdef Font font |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
10 cdef object renderer, texture_class |
bfea9e9a6845
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
11 |
511
2e8ceaa85d5c
Don’t type the renderer in GameRunner, so that we can switch it without type issues.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
505
diff
changeset
|
12 cdef void load(self, list labels) except * |