view pytouhou/ui/opengl/texture.pxd @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents a6af3ff86612
children
line wrap: on
line source

from pytouhou.lib.sdl cimport Font

cdef class TextureManager:
    cdef object loader, renderer, texture_class

    cdef bint load(self, dict anms) except True

cdef class FontManager:
    cdef Font font
    cdef object renderer, texture_class

    cdef bint load(self, dict labels) except True