annotate pytouhou/ui/sdl/sprite.pyx @ 530:64d9117b9209

Replace the --no-music option with --no-sound, disabling sound rendering altogether.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 27 Mar 2014 21:30:04 +0100
parents db28538cd399
children dacdcca59b66
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 # -*- encoding: utf-8 -*-
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 ##
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com>
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 ##
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 ## This program is free software; you can redistribute it and/or modify
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6 ## it under the terms of the GNU General Public License as published
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 ## by the Free Software Foundation; version 3 only.
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8 ##
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
9 ## This program is distributed in the hope that it will be useful,
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
12 ## GNU General Public License for more details.
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
13 ##
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
14
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
15
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
16 from libc.math cimport M_PI as pi
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
17
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
18
514
3d4410de78e1 Remove some useless optimisations now that cython does them for us.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
diff changeset
19 cpdef tuple get_sprite_rendering_data(Sprite sprite):
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
20 if not sprite.changed:
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
21 return sprite._rendering_data
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
22
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
23 x = 0
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
24 y = 0
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
25
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
26 tx, ty, tw, th = sprite._texcoords[0], sprite._texcoords[1], sprite._texcoords[2], sprite._texcoords[3]
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
27 sx, sy = sprite._rescale[0], sprite._rescale[1]
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
28 width = sprite.width_override or (tw * sx)
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
29 height = sprite.height_override or (th * sy)
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
30
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
31 rz = sprite._rotations_3d[2]
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
32 if sprite.automatic_orientation:
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
33 rz += pi/2. - sprite.angle
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
34 elif sprite.force_rotation:
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
35 rz += sprite.angle
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
36
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
37 if sprite.allow_dest_offset:
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
38 x += sprite._dest_offset[0]
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
39 y += sprite._dest_offset[1]
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
40 if not sprite.corner_relative_placement: # Reposition
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
41 x -= width / 2
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
42 y -= height / 2
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
43
525
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
44 x_1 = sprite.anm.size_inv[0]
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
45 y_1 = sprite.anm.size_inv[1]
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
46 tox, toy = sprite._texoffsets[0], sprite._texoffsets[1]
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
47 uvs = (tx * x_1 + tox,
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
48 (tx + tw) * x_1 + tox,
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
49 ty * y_1 + toy,
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
50 (ty + th) * y_1 + toy)
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
51
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
52 r, g, b, a = sprite._color[0], sprite._color[1], sprite._color[2], sprite._color[3]
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
53
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
54 key = sprite.blendfunc
527
db28538cd399 Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
55 values = (x, y, width, height), uvs, (r, g, b, a), -rz * 180 / pi, sprite.mirrored
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
56 sprite._rendering_data = key, values
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
57 sprite.changed = False
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
58
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
59 return sprite._rendering_data