Mercurial > touhou
annotate pytouhou/utils/vector.pyx @ 612:73f134f84c7f
Request a RGB888 context, since SDL2’s default of RGB332 sucks.
On X11/GLX, it will select the first config available, that is the best
one, while on EGL it will iterate over them to select the one closest
to what the application requested.
Of course, anything lower than RGB888 looks bad and we really don’t
want that.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 26 Mar 2015 20:20:37 +0100 |
parents | 7f016dfbdfb1 |
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rev | line source |
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370
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Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
436
cb5c68598ab0
Cythonize pytouhou.utils.maths and pytouhou.utils.vector.
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15 from libc.math cimport sqrt |
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16 cimport cython |
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17 |
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18 |
524
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19 cdef Vector sub(Vector vec1, Vector vec2): |
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20 return Vector(vec1.x - vec2.x, |
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21 vec1.y - vec2.y, |
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22 vec1.z - vec2.z) |
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23 |
74471afbac37
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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24 |
436
cb5c68598ab0
Cythonize pytouhou.utils.maths and pytouhou.utils.vector.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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25 cdef Vector cross(Vector vec1, Vector vec2): |
cb5c68598ab0
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26 return Vector(vec1.y * vec2.z - vec2.y * vec1.z, |
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parents:
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27 vec1.z * vec2.x - vec2.z * vec1.x, |
cb5c68598ab0
Cythonize pytouhou.utils.maths and pytouhou.utils.vector.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
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28 vec1.x * vec2.y - vec2.x * vec1.y) |
370
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parents:
diff
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29 |
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Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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30 |
524
7f016dfbdfb1
Make vector a struct, allocate it directly on the stack, and thus pass it by copy, which is much less expensive than a python allocation.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
436
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31 cdef float dot(Vector vec1, Vector vec2) nogil: |
436
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parents:
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32 return vec1.x * vec2.x + vec2.y * vec1.y + vec1.z * vec2.z |
370
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parents:
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33 |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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34 |
524
7f016dfbdfb1
Make vector a struct, allocate it directly on the stack, and thus pass it by copy, which is much less expensive than a python allocation.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
436
diff
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35 @cython.cdivision(True) |
436
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parents:
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36 cdef Vector normalize(Vector vec): |
cb5c68598ab0
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parents:
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37 cdef float normal |
cb5c68598ab0
Cythonize pytouhou.utils.maths and pytouhou.utils.vector.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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38 |
cb5c68598ab0
Cythonize pytouhou.utils.maths and pytouhou.utils.vector.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
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39 normal = 1 / sqrt(vec.x * vec.x + vec.y * vec.y + vec.z * vec.z) |
cb5c68598ab0
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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40 return Vector(vec.x * normal, vec.y * normal, vec.z * normal) |