Mercurial > touhou
annotate pytouhou/ui/sdl/sprite.pxd @ 518:75ae628522c9
Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 07 Dec 2013 14:15:43 +0100 |
parents | 3d4410de78e1 |
children | dacdcca59b66 |
rev | line source |
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512
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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1 from pytouhou.game.sprite cimport Sprite |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
514
3d4410de78e1
Remove some useless optimisations now that cython does them for us.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
512
diff
changeset
|
3 cpdef tuple get_sprite_rendering_data(Sprite sprite) |