Mercurial > touhou
annotate pytouhou/games/sample/shots.py @ 734:7886a1a5d226
ecl_vm: instruction 122 beginnings, sf 12 done
author | Gauvain "GovanifY" Roussel-Tarbouriech <gauvain@govanify.com> |
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date | Sun, 03 Nov 2019 04:42:58 +0100 |
parents | 2a748aa29c3f |
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rev | line source |
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600
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2014 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 from math import radians |
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16 from pytouhou.formats.exe import SHT, Shot |
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17 |
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18 |
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19 player = SHT() |
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20 player.horizontal_vertical_speed = 2. |
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21 player.horizontal_vertical_focused_speed = 1.5 |
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22 player.diagonal_speed = 1.5 |
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23 player.diagonal_focused_speed = 1. |
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24 |
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25 shot = Shot() |
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26 shot.interval = 10 |
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27 shot.delay = 5 |
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28 shot.pos = (0, -32) |
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29 shot.hitbox = (5, 5) |
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30 shot.angle = radians(-90) |
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31 shot.speed = 5. |
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32 shot.damage = 16 |
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33 shot.orb = 0 |
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34 shot.type = 2 |
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35 shot.sprite = 64 |
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36 shot.unknown1 = 0 |
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37 |
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38 # Dict of list of shots, each for one power level. |
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39 # Always define at least the shot for max power, usually 999. |
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40 player.shots[999] = [shot] |
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41 |
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42 # List of (unfocused, focused) shot types. |
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43 characters = [(player, player)] |