annotate pytouhou/ui/opengl/background.pxd @ 740:8d29dac12219

examples: Make the common functions take AsRef<Path>.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 06 Jan 2020 22:48:09 +0100
parents a6af3ff86612
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
519
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
1 from pytouhou.lib.opengl cimport GLuint, GLushort, GLsizei
426
5d7bb2fd74f7 Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
2
423
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef struct Vertex:
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 float x, y, z
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 float u, v
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6 unsigned char r, g, b, a
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
9 cdef class BackgroundRenderer:
426
5d7bb2fd74f7 Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
10 cdef GLuint texture
519
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
11 cdef GLsizei nb_indices
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
12
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
13 # For modern GL.
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
14 cdef GLuint vbo, ibo
558
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 519
diff changeset
15 cdef GLuint vao
519
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
16
b18f0bd30ad0 Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 515
diff changeset
17 # For fixed pipeline.
423
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
18 cdef Vertex *vertex_buffer
611
a6a191e371c7 Add back a GL_QUADS path for legacy applications.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 606
diff changeset
19 cdef GLushort nb_vertices
423
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
20
558
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 519
diff changeset
21 cdef void set_state(self) nogil
606
3c2f96f1d715 Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 586
diff changeset
22 cdef void render_background(self) nogil
617
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 611
diff changeset
23 cdef bint load(self, background, GLuint[MAX_TEXTURES] textures) except True