Mercurial > touhou
annotate pytouhou/ui/music.py @ 343:94fdb6c782c1
Implement sfx for player and enemies.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 04 Jul 2012 23:41:28 +0200 |
parents | 83c9354ff3ef |
children | f305cdd6f6c5 |
rev | line source |
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
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16 from os.path import join |
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17 |
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18 from pyglet.media import AudioData, AudioFormat, StaticSource, Player |
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19 from pyglet.media.riff import WaveSource |
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20 |
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21 |
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22 class InfiniteWaveSource(WaveSource): |
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23 def __init__(self, filename, start, end, file=None): |
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24 WaveSource.__init__(self, filename, file) |
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25 |
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26 self._start = self.audio_format.bytes_per_sample * start |
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27 self._end = self.audio_format.bytes_per_sample * end |
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28 |
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29 if self._end > self._max_offset: |
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30 raise Exception #TODO |
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31 |
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32 self._duration = None |
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33 |
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34 |
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35 def _get_audio_data(self, bytes): |
324 | 36 bytes -= bytes % self.audio_format.bytes_per_sample |
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37 |
324 | 38 data = b'' |
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39 length = bytes |
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40 while True: |
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41 size = min(length, self._end - self._offset) |
324 | 42 data += self._file.read(size) |
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43 if size == length: |
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44 break |
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45 |
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46 self._offset = self._start |
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47 self._file.seek(self._offset + self._start_offset) |
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48 length -= size |
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49 |
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50 self._offset += length |
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51 |
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52 timestamp = float(self._offset) / self.audio_format.bytes_per_second |
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53 duration = float(bytes) / self.audio_format.bytes_per_second |
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54 |
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55 return AudioData(data, bytes, timestamp, duration) |
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56 |
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57 |
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58 def seek(self, timestamp): |
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59 raise NotImplementedError('irrelevant') |
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60 |
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61 |
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62 class ZwavSource(InfiniteWaveSource): |
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63 def __init__(self, filename, format, file=None): |
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64 if file is None: |
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65 file = open(filename, 'rb') |
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66 |
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67 self._file = file |
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68 |
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69 assert b'ZWAV' == self._file.read(4) |
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70 |
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71 self.audio_format = AudioFormat( |
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72 channels=format.wChannels, |
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73 sample_size=format.wBitsPerSample, |
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74 sample_rate=format.dwSamplesPerSec) |
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75 |
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76 self._start_offset = 0 |
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77 self._offset = format.intro |
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78 |
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79 self._file.seek(self._offset) |
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80 self._start = format.intro + format.start |
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81 self._end = format.intro + format.duration |
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82 |
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83 |
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84 class MusicPlayer(object): |
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85 def __init__(self, resource_loader, bgms): |
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86 self.bgms = [] |
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87 for bgm in bgms: |
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88 if not bgm: |
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89 self.bgms.append(None) |
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90 continue |
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91 posname = bgm[1].replace('bgm/', '').replace('.mid', '.pos') |
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92 track = resource_loader.get_track(posname) |
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93 wavname = join(resource_loader.game_dir, bgm[1].replace('.mid', '.wav')) |
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94 try: |
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95 source = InfiniteWaveSource(wavname, track.start, track.end) |
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96 except IOError: |
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97 source = None |
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98 self.bgms.append(source) |
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99 |
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100 self.player = Player() |
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101 |
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102 |
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103 def pause(self): |
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104 self.player.pause() |
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105 |
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106 |
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107 def play(self, index): |
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108 bgm = self.bgms[index] |
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109 if self.player.playing: |
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110 self.player.next() |
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111 if bgm: |
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112 self.player.queue(bgm) |
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113 self.player.play() |
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114 |
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115 |
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116 class SFXPlayer(object): |
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117 def __init__(self, loader): |
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118 self.loader = loader |
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119 self.sounds = {} |
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120 |
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121 self.player = Player() |
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122 self.player.volume = .5 |
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123 |
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124 #'powerup.wav', 'graze.wav', 'timeout.wav', 'extend.wav', 'kira02.wav', 'kira01.wav', |
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125 #'kira00.wav', 'item00.wav', 'damage00.wav', 'nep00.wav', 'enep01.wav', 'lazer01.wav', |
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126 #'lazer00.wav', 'cat00.wav', 'gun00.wav', 'select00.wav', 'cancel00.wav', 'ok00.wav', |
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127 #'tan02.wav', 'tan01.wav', 'tan00.wav', 'power1.wav', 'power0.wav', 'pldead00.wav', |
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128 #'enep00.wav', 'plst00.wav')} |
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129 |
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130 |
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131 def __getitem__(self, name): |
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132 if not name in self.sounds: |
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133 self.sounds[name] = self.load_sound(name) |
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134 return self.sounds[name] |
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135 |
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136 |
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137 def load_sound(self, name): |
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138 file = self.loader.get_file(name) |
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139 return StaticSource(WaveSource(name, file)) |
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140 |
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141 def play(self, name): |
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142 sound = self[name] |
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143 if self.player.playing: |
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144 self.player.next() |
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145 if sound: |
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146 self.player.queue(sound) |
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147 self.player.play() |
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148 |