annotate pytouhou/ui/sdl/backend.pyx @ 593:974decb8df4f

Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 16 Oct 2014 21:40:54 +0200
parents 0768122da817
children 80687f258001
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553
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 from pytouhou.lib cimport sdl
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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2 from pytouhou.lib.sdl cimport Window
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parents:
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3
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4
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5 GameRenderer = None
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parents:
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6
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parents:
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7
8f51e34d911c Refactor graphics backend selection, to make them fallbackable and optional.
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8 def init(_):
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9 global GameRenderer
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10 from pytouhou.ui.sdl.gamerenderer import GameRenderer
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11
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12
589
0768122da817 Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 553
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13 def create_window(title, x, y, width, height, _):
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14 window = Window(title, x, y, width, height, sdl.WINDOW_SHOWN)
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15 window.create_renderer(0)
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16 return window