annotate pytouhou/ui/renderer.pxd @ 393:9e2cbb2c2c64

Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 06 Feb 2013 19:55:54 +0100
parents 74471afbac37
children 8d252cdb495f
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1 cdef struct Vertex:
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2 int x, y, z
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3 float u, v
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4 unsigned char r, g, b, a
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5
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6
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7 cdef class Renderer:
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8 cdef public texture_manager
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9 cdef Vertex *vertex_buffer
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10
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11 cpdef render_elements(self, elements)
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12 cpdef ortho_2d(self, left, right, bottom, top)
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13 cpdef look_at(self, eye, center, up)
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14 cpdef perspective(self, fovy, aspect, zNear, zFar)
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15 cpdef setup_camera(self, dx, dy, dz)