view pytouhou/ui/renderer.pxd @ 370:74471afbac37

Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 27 Jul 2012 18:43:48 +0200
parents 5cac48b328ad
children 8d252cdb495f
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cdef struct Vertex:
    int x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class Renderer:
    cdef public texture_manager
    cdef Vertex *vertex_buffer

    cpdef render_elements(self, elements)
    cpdef ortho_2d(self, left, right, bottom, top)
    cpdef look_at(self, eye, center, up)
    cpdef perspective(self, fovy, aspect, zNear, zFar)
    cpdef setup_camera(self, dx, dy, dz)