Mercurial > touhou
annotate pytouhou/game/itemtype.pxd @ 564:a0fa01cd9f70
Make Enemy.get_angle able to target any Element, not only Player.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 12 Jun 2014 18:41:01 +0200 |
parents | 8038f1957b71 |
children |
rev | line source |
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472
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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1 from pytouhou.game.sprite cimport Sprite |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef class ItemType: |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 cdef Sprite sprite, indicator_sprite |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 cdef object anm |