Mercurial > touhou
annotate pytouhou/ui/window.pyx @ 564:a0fa01cd9f70
Make Enemy.get_angle able to target any Element, not only Player.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 12 Jun 2014 18:41:01 +0200 |
parents | 8f51e34d911c |
children | 00f228b57840 |
rev | line source |
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 cimport cython |
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16 |
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17 |
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18 cdef class Clock: |
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19 def __init__(self, long fps=-1): |
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20 self._target_fps = 0 |
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21 self._ref_tick = 0 |
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22 self._ref_frame = 0 |
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23 self._fps_tick = 0 |
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24 self._fps_frame = 0 |
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25 self.fps = 0 |
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26 self.set_target_fps(fps) |
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27 |
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28 |
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29 cdef void set_target_fps(self, long fps) nogil: |
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30 self._target_fps = fps |
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31 self._ref_tick = 0 |
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32 self._fps_tick = 0 |
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33 |
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34 |
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35 @cython.cdivision(True) |
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36 cdef void tick(self) nogil except *: |
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37 current = sdl.get_ticks() |
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38 |
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39 if not self._ref_tick: |
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40 self._ref_tick = current |
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41 self._ref_frame = 0 |
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42 |
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43 if self._fps_frame >= (self._target_fps if self._target_fps > 0 else 60): |
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44 self.fps = self._fps_frame * 1000. / (current - self._fps_tick) |
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45 self._fps_tick = current |
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46 self._fps_frame = 0 |
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47 # If we are relying on vsync, but vsync doesn't work or is higher |
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48 # than 60 fps, limit ourselves to 60 fps. |
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49 if self._target_fps < 0 and self.fps > 64.: |
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50 self._target_fps = 60 |
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51 |
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52 self._ref_frame += 1 |
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53 self._fps_frame += 1 |
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54 |
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55 target_tick = self._ref_tick |
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56 if self._target_fps > 0: |
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57 target_tick += <unsigned long>(self._ref_frame * 1000 / self._target_fps) |
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58 |
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59 if current <= target_tick: |
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60 sdl.delay(target_tick - current) |
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61 else: |
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62 self._ref_tick = current |
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63 self._ref_frame = 0 |
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64 |
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65 |
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66 |
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67 cdef class Runner: |
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68 cdef void start(self) except *: |
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69 pass |
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70 |
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71 cdef void finish(self) except *: |
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72 pass |
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73 |
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74 cdef bint update(self) except *: |
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75 return False |
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76 |
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77 |
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78 |
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79 cdef class Window: |
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80 def __init__(self, backend, long fps_limit=-1): |
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81 self.runner = None |
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82 |
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83 if backend is not None: |
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84 self.win = backend.create_window( |
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85 'PyTouhou', |
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86 sdl.WINDOWPOS_CENTERED, sdl.WINDOWPOS_CENTERED, |
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87 640, 480) #XXX |
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88 |
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89 self.clock = Clock(fps_limit) |
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90 |
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91 |
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92 cdef void set_size(self, int width, int height) nogil: |
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93 self.win.set_window_size(width, height) |
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94 |
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95 |
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96 cpdef set_runner(self, Runner runner=None): |
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97 self.runner = runner |
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98 if runner is not None: |
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99 runner.start() |
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100 |
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101 |
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102 cpdef run(self): |
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103 try: |
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104 while self.run_frame(): |
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105 pass |
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106 finally: |
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107 self.runner.finish() |
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108 |
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109 |
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110 cdef bint run_frame(self) except? False: |
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111 cdef bint running = False |
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112 if self.runner is not None: |
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113 running = self.runner.update() |
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114 if self.win is not None: |
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115 self.win.present() |
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116 self.clock.tick() |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
117 return running |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
118 |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
119 |
463
11708a1d0a1a
Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
460
diff
changeset
|
120 cdef double get_fps(self) nogil: |
533
de778a80820a
Optimise Clock a bit more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
513
diff
changeset
|
121 return self.clock.fps |