Mercurial > touhou
annotate pytouhou/ui/opengl/sprite.pxd @ 791:a29122662cde
utils: Simplify translate_2d and align Mat4 to 16 bytes
This lowers the amount of instructions from 61 to 32 on PowerPC with AltiVec,
and from 25 to 14 on amd64 with AVX2.
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Sat, 17 Jan 2026 14:19:58 +0100 |
| parents | 53fa73932e9a |
| children |
| rev | line source |
|---|---|
|
439
723a3e67a223
Make pytouhou.game.sprite an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
205
diff
changeset
|
1 from pytouhou.game.sprite cimport Sprite |
|
723a3e67a223
Make pytouhou.game.sprite an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
205
diff
changeset
|
2 |
|
532
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
3 cdef struct RenderingData: |
|
540
53fa73932e9a
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
532
diff
changeset
|
4 float pos[12] |
|
53fa73932e9a
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
532
diff
changeset
|
5 float left, right, bottom, top |
|
532
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
6 unsigned char color[4] |
|
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
7 long key |
|
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
8 |
|
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
9 cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil |
|
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
514
diff
changeset
|
10 cdef void render_sprite(Sprite sprite) nogil |
