annotate pytouhou/ui/window.pxd @ 721:bbf0da7de481

ecl_vm: work on laevateinn
author Gauvain "GovanifY" Roussel-Tarbouriech <gauvain@govanify.com>
date Mon, 28 Oct 2019 19:52:06 +0100
parents 80687f258001
children
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80687f258001 Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 cimport pytouhou.lib.gui as gui
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1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
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1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
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1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
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4 cdef class Clock:
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2276229282fd Fix gcc’s warnings with -Wall -Wextra.
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5 cdef unsigned long _ref_tick
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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6 cdef long _target_fps, _ref_frame, _fps_tick, _fps_frame
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de778a80820a Optimise Clock a bit more.
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7 cdef double fps
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1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
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9 cdef void set_target_fps(self, long fps) nogil
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a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
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10 cdef bint tick(self) nogil except True
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12
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11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
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13 cdef class Runner:
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
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14 cdef long width, height
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
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parents: 458
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parents: 606
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16 cdef bint start(self) except True
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parents: 606
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17 cdef bint finish(self) except True
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3c2f96f1d715 Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 596
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18 cpdef bint update(self, bint render) except -1
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11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
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parents: 458
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11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
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parents:
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21 cdef class Window:
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80687f258001 Make sdl.Window inherit from gui.Window, so we can swap implementations.
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parents: 617
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22 cdef gui.Window win
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parents: 458
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23 cdef Runner runner
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24 cdef Clock clock
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0768122da817 Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 578
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25 cdef int frame, frameskip
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ab131d04987d Fix a regression introduced in the previous commit when the interface has a different resolution than 640×480 and framebuffer_blit is enabled.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 594
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26 cdef int width, height
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parents:
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28 cdef void set_size(self, int width, int height) nogil
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
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29 cpdef set_runner(self, Runner runner=*)
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parents:
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30 cpdef run(self)
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3c2f96f1d715 Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
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parents: 596
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31 cdef bint run_frame(self) except -1
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
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32 cdef double get_fps(self) nogil
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parents: 617
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33 cdef list get_events(self)
80687f258001 Make sdl.Window inherit from gui.Window, so we can swap implementations.
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parents: 617
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34 cdef int get_keystate(self) nogil
80687f258001 Make sdl.Window inherit from gui.Window, so we can swap implementations.
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parents: 617
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35 cdef void toggle_fullscreen(self) nogil