annotate pytouhou/game/bullettype.pxd @ 474:ca22df9e70bc

Fix a crash when handling non-ascii paths
author Thibaut Girka <thib@sitedethib.com>
date Fri, 27 Sep 2013 18:02:04 +0200
parents 8038f1957b71
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
472
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 cdef class BulletType:
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 cdef public long type_id
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef long anim_index, hitbox_size, cancel_anim_index
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef long launch_anim2_index, launch_anim4_index, launch_anim8_index
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 cdef tuple launch_anim_offsets
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6 cdef float launch_anim_penalties[3]
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef object anm