Mercurial > touhou
annotate README @ 98:d141c851c598
Rename pytouhou.game.enemymanager to pytouhou.game.enemy
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 04 Sep 2011 23:51:14 +0200 |
parents | ab826bc29aa2 |
children | fad7b44cebf2 |
rev | line source |
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52
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Add some documentation, GPLv3 headers, README and COPYING file.
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1 About this project: |
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2 ------------------- |
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3 |
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4 This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD), |
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5 a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002. |
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6 Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability. |
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7 Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation. |
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8 |
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9 |
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10 |
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11 Dependencies: |
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12 ------------- |
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13 |
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14 * Python2 (>= 2.6) |
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15 * Pygame |
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16 * PyOpenGL |
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17 |
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18 |
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19 |
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20 Documentation: |
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21 -------------- |
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22 |
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23 The code should be sufficiently documented for anyone interested to learn how the EoSD engine work, |
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24 but additional documentation is available at: |
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25 http://linkmauve.fr/doc/touhou/ |