Mercurial > touhou
annotate pytouhou/game/lasertype.pxd @ 527:db28538cd399
Use Sprite C arrays instead of their tuple representation where it makes sense.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 18 Dec 2013 18:19:08 +0100 |
parents | 8038f1957b71 |
children |
rev | line source |
---|---|
472
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 cdef class LaserType: |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 cdef long anim_index, launch_sprite_idx |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef tuple launch_anim_offsets |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 cdef object anm |