Mercurial > touhou
annotate pytouhou/game/game.py @ 81:f5f9b5eb69a3
Handle one more ANM instruction, and handle sprite indexes offsets
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sat, 03 Sep 2011 22:08:40 +0200 |
parents | ab826bc29aa2 |
children | fc0294c745b6 |
rev | line source |
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Add some documentation, GPLv3 headers, README and COPYING file.
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
ab826bc29aa2
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
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16 from pytouhou.utils.random import Random |
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17 |
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Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
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18 class GameState(object): |
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19 __slots__ = ('players', 'rank', 'difficulty', 'frame', 'stage', 'boss', 'prng') |
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20 def __init__(self, players, stage, rank, difficulty): |
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21 self.stage = stage |
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22 self.players = players |
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23 self.rank = rank |
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24 self.difficulty = difficulty |
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25 self.boss = None |
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26 self.prng = Random() |
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27 self.frame = 0 |