annotate pytouhou/game/lasertype.pxd @ 543:fb837b32c3dd

Automatically fallback on the SDL renderer if the OpenGL one can’t be imported.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 10 May 2014 23:40:13 +0200
parents 8038f1957b71
children
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472
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 cdef class LaserType:
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 cdef long anim_index, launch_sprite_idx
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef tuple launch_anim_offsets
8038f1957b71 Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef object anm