Mercurial > touhou
comparison pytouhou/game/background.py @ 108:2a03940deea3
Move everything graphical to pytouhou.opengl!
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Tue, 06 Sep 2011 00:26:13 +0200 |
parents | ca571697ec83 |
children | 340fcda8e64a |
comparison
equal
deleted
inserted
replaced
107:5d9052b9a4e8 | 108:2a03940deea3 |
---|---|
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 ## GNU General Public License for more details. | 12 ## GNU General Public License for more details. |
13 ## | 13 ## |
14 | 14 |
15 | 15 |
16 from io import BytesIO | |
17 import os | |
18 import struct | |
19 from itertools import chain | |
20 | |
21 from pytouhou.utils.interpolator import Interpolator | 16 from pytouhou.utils.interpolator import Interpolator |
22 from pytouhou.vm.anmrunner import ANMRunner | 17 from pytouhou.vm.anmrunner import ANMRunner |
23 from pytouhou.game.sprite import Sprite | 18 from pytouhou.game.sprite import Sprite |
24 | 19 |
25 | 20 |
26 class Background(object): | 21 class Background(object): |
27 def __init__(self, stage, anm_wrapper): | 22 def __init__(self, stage, anm_wrapper): |
28 self.stage = stage | 23 self.stage = stage |
29 self.anm_wrapper = anm_wrapper | 24 self.anm_wrapper = anm_wrapper |
25 | |
30 self.models = [] | 26 self.models = [] |
31 self.object_instances = [] | 27 self.object_instances = [] |
32 self.objects_by_texture = {} | 28 self.anm_runners = [] |
33 | 29 |
34 self.position_interpolator = Interpolator((0, 0, 0)) | 30 self.position_interpolator = Interpolator((0, 0, 0)) |
35 self.fog_interpolator = Interpolator((0, 0, 0, 0, 0)) | 31 self.fog_interpolator = Interpolator((0, 0, 0, 0, 0)) |
36 self.position2_interpolator = Interpolator((0, 0, 0)) | 32 self.position2_interpolator = Interpolator((0, 0, 0)) |
37 | 33 |
39 self.build_object_instances() | 35 self.build_object_instances() |
40 | 36 |
41 | 37 |
42 def build_object_instances(self): | 38 def build_object_instances(self): |
43 self.object_instances = [] | 39 self.object_instances = [] |
44 for obj, ox, oy, oz in self.stage.object_instances: | 40 for model_id, ox, oy, oz in self.stage.object_instances: |
45 | 41 self.object_instances.append((ox, oy, oz, model_id, self.models[model_id])) |
46 obj_instance = [] | |
47 for face_vertices, face_uvs, face_colors in self.models[obj]: | |
48 obj_instance.append((tuple((x + ox, y + oy, z + oz) | |
49 for x, y, z in face_vertices), | |
50 face_uvs, | |
51 face_colors)) | |
52 self.object_instances.append(obj_instance) | |
53 # Z-sorting | 42 # Z-sorting |
54 def keyfunc(obj): | 43 def keyfunc(obj): |
55 return min(z for face in obj for x, y, z in face[0]) | 44 bounding_box = self.stage.models[obj[3]].bounding_box |
45 return obj[2] + min(bounding_box[2], bounding_box[5]) | |
56 self.object_instances.sort(key=keyfunc, reverse=True) | 46 self.object_instances.sort(key=keyfunc, reverse=True) |
57 | |
58 | |
59 def object_instances_to_vertices_uvs_colors(self): | |
60 vertices = tuple(vertex for obj in self.object_instances | |
61 for face in obj for vertex in face[0]) | |
62 uvs = tuple(uv for obj in self.object_instances | |
63 for face in obj for uv in face[1]) | |
64 colors = tuple(color for obj in self.object_instances | |
65 for face in obj for color in face[2]) | |
66 return vertices, uvs, colors | |
67 | 47 |
68 | 48 |
69 def build_models(self): | 49 def build_models(self): |
70 self.models = [] | 50 self.models = [] |
71 for i, obj in enumerate(self.stage.models): | 51 for obj in self.stage.models: |
72 faces = [] | 52 quads = [] |
73 for script_index, ox, oy, oz, width_override, height_override in obj.quads: | 53 for script_index, ox, oy, oz, width_override, height_override in obj.quads: |
74 #TODO: per-texture rendering | 54 #TODO: per-texture rendering |
75 sprite = Sprite() | 55 sprite = Sprite() |
76 anm_runner = ANMRunner(self.anm_wrapper, script_index, sprite) | 56 anm_runner = ANMRunner(self.anm_wrapper, script_index, sprite) |
77 anm_runner.run_frame() | 57 anm_runner.run_frame() |
78 sprite.update(width_override, height_override) | 58 sprite.update(width_override, height_override) |
79 if sprite._changed: | 59 quads.append((ox, oy, oz, width_override, height_override, sprite)) |
80 sprite.update_vertices_uvs_colors() | 60 self.anm_runners.append(anm_runner) |
81 uvs, vertices = sprite._uvs, tuple((x + ox, y + oy, z + oz) for x, y, z in sprite._vertices) | 61 self.models.append(quads) |
82 colors = sprite._colors | |
83 faces.append((vertices, uvs, colors)) | |
84 self.models.append(faces) | |
85 | 62 |
86 | 63 |
87 def update(self, frame): | 64 def update(self, frame): |
88 if not self.objects_by_texture: | |
89 vertices, uvs, colors = self.object_instances_to_vertices_uvs_colors() | |
90 nb_vertices = len(vertices) | |
91 vertices_format = 'f' * (3 * nb_vertices) | |
92 uvs_format = 'f' * (2 * nb_vertices) | |
93 colors_format = 'B' * (4 * nb_vertices) | |
94 vertices = struct.pack(vertices_format, *chain(*vertices)) | |
95 uvs = struct.pack(uvs_format, *chain(*uvs)) | |
96 colors = struct.pack(colors_format, *chain(*colors)) | |
97 assert len(self.anm_wrapper.anm_files) == 1 #TODO | |
98 anm = self.anm_wrapper.anm_files[0] | |
99 self.objects_by_texture = {((anm.first_name, anm.secondary_name), 0): (nb_vertices, vertices, uvs, colors)} #TODO: blendfunc | |
100 | |
101 for frame_num, message_type, args in self.stage.script: | 65 for frame_num, message_type, args in self.stage.script: |
102 if frame_num == frame: | 66 if frame_num == frame: |
103 if message_type == 0: | 67 if message_type == 0: |
104 self.position_interpolator.set_interpolation_start(frame_num, args) | 68 self.position_interpolator.set_interpolation_start(frame_num, args) |
105 elif message_type == 1: | 69 elif message_type == 1: |
114 self.fog_interpolator.set_interpolation_end_frame(frame_num + duration) | 78 self.fog_interpolator.set_interpolation_end_frame(frame_num + duration) |
115 if frame_num > frame and message_type == 0: | 79 if frame_num > frame and message_type == 0: |
116 self.position_interpolator.set_interpolation_end(frame_num, args) | 80 self.position_interpolator.set_interpolation_end(frame_num, args) |
117 break | 81 break |
118 | 82 |
83 for anm_runner in tuple(self.anm_runners): | |
84 if not anm_runner.run_frame(): | |
85 self.anm_runners.remove(anm_runner) | |
86 | |
87 for model in self.models: | |
88 for ox, oy, oz, width_override, height_override, sprite in model: | |
89 sprite.update(width_override, height_override) | |
90 | |
119 self.position2_interpolator.update(frame) | 91 self.position2_interpolator.update(frame) |
120 self.fog_interpolator.update(frame) | 92 self.fog_interpolator.update(frame) |
121 self.position_interpolator.update(frame) | 93 self.position_interpolator.update(frame) |
122 | 94 |