Mercurial > touhou
comparison pytouhou/opengl/sprite.py @ 108:2a03940deea3
Move everything graphical to pytouhou.opengl!
author | Thibaut Girka <thib@sitedethib.com> |
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date | Tue, 06 Sep 2011 00:26:13 +0200 |
parents | |
children | 4300a832f033 |
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107:5d9052b9a4e8 | 108:2a03940deea3 |
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1 # -*- encoding: utf-8 -*- | |
2 ## | |
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> | |
4 ## | |
5 ## This program is free software; you can redistribute it and/or modify | |
6 ## it under the terms of the GNU General Public License as published | |
7 ## by the Free Software Foundation; version 3 only. | |
8 ## | |
9 ## This program is distributed in the hope that it will be useful, | |
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 ## GNU General Public License for more details. | |
13 ## | |
14 | |
15 | |
16 from math import pi | |
17 | |
18 from pytouhou.utils.matrix import Matrix | |
19 | |
20 | |
21 def get_sprite_rendering_data(sprite): | |
22 if not sprite._changed: | |
23 return sprite._rendering_data | |
24 | |
25 if sprite.fade_interpolator: | |
26 sprite.fade_interpolator.update(sprite.frame) | |
27 sprite.alpha = int(sprite.fade_interpolator.values[0]) | |
28 | |
29 if sprite.scale_interpolator: | |
30 sprite.scale_interpolator.update(sprite.frame) | |
31 sprite.rescale = sprite.scale_interpolator.values | |
32 | |
33 if sprite.offset_interpolator: | |
34 sprite.offset_interpolator.update(sprite.frame) | |
35 sprite.dest_offset = sprite.offset_interpolator.values | |
36 | |
37 vertmat = Matrix([[-.5, .5, .5, -.5], | |
38 [-.5, -.5, .5, .5], | |
39 [ .0, .0, .0, .0], | |
40 [ 1., 1., 1., 1.]]) | |
41 | |
42 tx, ty, tw, th = sprite.texcoords | |
43 sx, sy = sprite.rescale | |
44 width = sprite.width_override or (tw * sx) | |
45 height = sprite.height_override or (th * sy) | |
46 | |
47 vertmat.scale2d(width, height) | |
48 if sprite.mirrored: | |
49 vertmat.flip() | |
50 | |
51 rx, ry, rz = sprite.rotations_3d | |
52 if sprite.automatic_orientation: | |
53 rz += pi/2. - sprite.angle | |
54 elif sprite.force_rotation: | |
55 rz += sprite.angle | |
56 | |
57 if (rx, ry, rz) != (0., 0., 0.): | |
58 if rx: | |
59 vertmat.rotate_x(-rx) | |
60 if ry: | |
61 vertmat.rotate_y(ry) | |
62 if rz: | |
63 vertmat.rotate_z(-rz) #TODO: minus, really? | |
64 if sprite.corner_relative_placement: # Reposition | |
65 vertmat.translate(width / 2., height / 2., 0.) | |
66 if sprite.allow_dest_offset: | |
67 vertmat.translate(*sprite.dest_offset) | |
68 | |
69 x_1 = 1. / sprite.anm.size[0] | |
70 y_1 = 1. / sprite.anm.size[1] | |
71 tox, toy = sprite.texoffsets | |
72 uvs = [(tx * x_1 + tox, 1. - (ty * y_1) + toy), | |
73 ((tx + tw) * x_1 + tox, 1. - (ty * y_1) + toy), | |
74 ((tx + tw) * x_1 + tox, 1. - ((ty + th) * y_1 + toy)), | |
75 (tx * x_1 + tox, 1. - ((ty + th) * y_1 + toy))] | |
76 | |
77 d = vertmat.data | |
78 assert (d[3][0], d[3][1], d[3][2], d[3][3]) == (1., 1., 1., 1.) | |
79 | |
80 key = (sprite.anm.first_name, sprite.anm.secondary_name), sprite.blendfunc | |
81 values = zip(d[0], d[1], d[2]), uvs, [(sprite.color[0], sprite.color[1], sprite.color[2], sprite.alpha)] * 4 | |
82 sprite._rendering_data = key, values | |
83 sprite._changed = False | |
84 | |
85 return sprite._rendering_data | |
86 |