Mercurial > touhou
comparison pytouhou/game/games.py @ 153:37df8c618c2e
Add falling items.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 09 Oct 2011 16:54:49 -0700 |
parents | 4f46717390aa |
children | 80a4c7ed43b3 |
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152:86807b8a63bd | 153:37df8c618c2e |
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29 BulletType(etama3, 5, 12, 17, 18, 19, hitbox_size=4), | 29 BulletType(etama3, 5, 12, 17, 18, 19, hitbox_size=4), |
30 BulletType(etama3, 6, 13, 20, 20, 20, hitbox_size=16), | 30 BulletType(etama3, 6, 13, 20, 20, 20, hitbox_size=16), |
31 BulletType(etama3, 7, 13, 20, 20, 20, hitbox_size=11), | 31 BulletType(etama3, 7, 13, 20, 20, 20, hitbox_size=11), |
32 BulletType(etama3, 8, 13, 20, 20, 20, hitbox_size=9), | 32 BulletType(etama3, 8, 13, 20, 20, 20, hitbox_size=9), |
33 BulletType(etama4, 0, 1, 2, 2, 2, hitbox_size=32)] | 33 BulletType(etama4, 0, 1, 2, 2, 2, hitbox_size=32)] |
34 item_types = [ItemType(etama3, 0, 7, speed=8., hitbox_size=42), #TODO: hitbox | 34 #TODO: hitbox |
35 ItemType(etama3, 1, 8, speed=8., hitbox_size=42), #TODO: hitbox | 35 item_types = [ItemType(etama3, 0, 7, hitbox_size=42, score=10), #Power |
36 ItemType(etama3, 2, 9, speed=8., hitbox_size=42), #TODO: hitbox | 36 ItemType(etama3, 1, 8, hitbox_size=42, score=100000), #Point, TODO: changes for hard, lunatic and poc |
37 ItemType(etama3, 3, 10, speed=8., hitbox_size=42), #TODO: hitbox | 37 ItemType(etama3, 2, 9, hitbox_size=42, score=10), #Big power |
38 ItemType(etama3, 4, 11, speed=8., hitbox_size=42), #TODO: hitbox | 38 ItemType(etama3, 3, 10, hitbox_size=42), #Bomb |
39 ItemType(etama3, 5, 12, speed=8., hitbox_size=42), #TODO: hitbox | 39 ItemType(etama3, 4, 11, hitbox_size=42, score=1000), #Full power |
40 ItemType(etama3, 6, 13, speed=8., hitbox_size=42)] #TODO: hitbox | 40 ItemType(etama3, 5, 12, hitbox_size=42), #1up |
41 ItemType(etama3, 6, 13, hitbox_size=42, score=500)] #Star | |
41 | 42 |
42 player00 = resource_loader.get_anm_wrapper(('player00.anm',)) | 43 player00 = resource_loader.get_anm_wrapper(('player00.anm',)) |
43 player01 = resource_loader.get_anm_wrapper(('player01.anm',)) | 44 player01 = resource_loader.get_anm_wrapper(('player01.anm',)) |
44 characters = [Character(player00, 4., 2., 2.5), | 45 characters = [Character(player00, 4., 2., 2.5), |
45 Character(player00, 4., 2., 2.5), | 46 Character(player00, 4., 2., 2.5), |