comparison pytouhou/ui/glide/window.pyx @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
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771:79c3f782dd41 772:7492d384d122
1 import pytouhou.lib.gui as gui
2 import libtouhou
3
4 cdef class Window(gui.Window):
5 cdef void present(self) nogil:
6 with gil:
7 libtouhou.glide.buffer_swap()
8
9 cdef void set_window_size(self, int width, int height) nogil:
10 pass
11
12 cdef void set_swap_interval(self, int interval) except *:
13 pass
14
15 cdef list get_events(self):
16 return []
17
18 cdef int get_keystate(self) nogil:
19 return 0
20
21 cdef void toggle_fullscreen(self) nogil:
22 pass