Mercurial > touhou
comparison pytouhou/game/bullet.pxd @ 617:a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 29 Mar 2015 00:08:20 +0100 |
parents | 3c2f96f1d715 |
children |
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616:4ce3ef053a25 | 617:a6af3ff86612 |
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22 cdef Game _game | 22 cdef Game _game |
23 cdef long player | 23 cdef long player |
24 | 24 |
25 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height) nogil | 25 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height) nogil |
26 cpdef set_anim(self, sprite_idx_offset=*) | 26 cpdef set_anim(self, sprite_idx_offset=*) |
27 cdef void launch(self) except * | 27 cdef bint launch(self) except True |
28 cdef void collide(self) except * | 28 cdef bint collide(self) except True |
29 cdef void cancel(self) except * | 29 cdef bint cancel(self) except True |
30 cdef void update(self) except * | 30 cdef bint update(self) except True |