comparison pytouhou/game/game.py @ 157:ca6f8b3f739d

Remove half of the new_enemy/pop_enemy mess.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 10 Oct 2011 18:42:02 +0200
parents ebfd328e700c
children 4684d311a32d
comparison
equal deleted inserted replaced
156:ebfd328e700c 157:ca6f8b3f739d
46 self.frame = 0 46 self.frame = 0
47 47
48 self.enm_anm_wrapper = resource_loader.get_anm_wrapper2(('stg%denm.anm' % stage, 48 self.enm_anm_wrapper = resource_loader.get_anm_wrapper2(('stg%denm.anm' % stage,
49 'stg%denm2.anm' % stage)) 49 'stg%denm2.anm' % stage))
50 ecl = resource_loader.get_ecl('ecldata%d.ecl' % stage) 50 ecl = resource_loader.get_ecl('ecldata%d.ecl' % stage)
51 self.ecl_runner = ECLMainRunner(ecl, self.new_enemy, self) 51 self.ecl_runner = ECLMainRunner(ecl, self)
52 52
53 53
54 def drop_bonus(self, x, y, _type): 54 def drop_bonus(self, x, y, _type):
55 player = self.players[0] #TODO 55 player = self.players[0] #TODO
56 item_type = self.item_types[_type] 56 item_type = self.item_types[_type]