Mercurial > touhou
comparison pytouhou/ui/opengl/gamerenderer.pxd @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | 6e3b3d5d4691 |
children | 53fa73932e9a |
comparison
equal
deleted
inserted
replaced
531:a7dc55ad9380 | 532:dacdcca59b66 |
---|