Mercurial > touhou
comparison pytouhou/game/enemy.py @ 190:dbe6b7b2d3fc
Fix a few things about particles.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 27 Oct 2011 15:09:42 -0700 |
parents | 54eb6b254b7b |
children | 9f58e2a6e950 |
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189:ba3297ab3bde | 190:dbe6b7b2d3fc |
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167 | 167 |
168 | 168 |
169 def on_attack(self, bullet): | 169 def on_attack(self, bullet): |
170 if self.damageable: | 170 if self.damageable: |
171 self.life -= bullet._bullet_type.damage | 171 self.life -= bullet._bullet_type.damage |
172 self._game.new_particle((self.x, self.y), 1, 3., 192) #TODO: find the real size and range. | 172 self.drop_particles(1, 1) |
173 | 173 |
174 | 174 |
175 def on_collide(self): | 175 def on_collide(self): |
176 self.life -= 80 # found experimentally | 176 self.life -= 80 # found experimentally |
177 | 177 |
178 | 178 |
179 def die_anim(self): | 179 def die_anim(self): |
180 self._game.new_death((self.x, self.y), self.death_anim) | 180 self._game.new_death((self.x, self.y), self.death_anim) |
181 #TODO: 8 white particles are used only in stage 3 to 6, | 181 |
182 # in other stages they are 2 red and 6 blue. | 182 |
183 for i in range(8): | 183 def drop_particles(self, number, color): |
184 self._game.new_particle((self.x, self.y), 0, 3., 192) #TODO: find the real size and range. | 184 #TODO: white particles are only used in stage 3 to 6, |
185 # in other stages they are blue. | |
186 if color == 0: | |
187 if self._game.stage in [1, 2, 7]: | |
188 color = 3 | |
189 for i in range(number): | |
190 self._game.new_particle((self.x, self.y), color, 4., 256, delay=False) #TODO: find the real size. | |
185 | 191 |
186 | 192 |
187 def set_pos(self, x, y, z): | 193 def set_pos(self, x, y, z): |
188 self.x, self.y = x, y | 194 self.x, self.y = x, y |
189 self.interpolator = Interpolator((x, y)) | 195 self.interpolator = Interpolator((x, y)) |