Mercurial > touhou
diff pytouhou/game/enemy.py @ 190:dbe6b7b2d3fc
Fix a few things about particles.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 27 Oct 2011 15:09:42 -0700 |
parents | 54eb6b254b7b |
children | 9f58e2a6e950 |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -169,7 +169,7 @@ class Enemy(object): def on_attack(self, bullet): if self.damageable: self.life -= bullet._bullet_type.damage - self._game.new_particle((self.x, self.y), 1, 3., 192) #TODO: find the real size and range. + self.drop_particles(1, 1) def on_collide(self): @@ -178,10 +178,16 @@ class Enemy(object): def die_anim(self): self._game.new_death((self.x, self.y), self.death_anim) - #TODO: 8 white particles are used only in stage 3 to 6, - # in other stages they are 2 red and 6 blue. - for i in range(8): - self._game.new_particle((self.x, self.y), 0, 3., 192) #TODO: find the real size and range. + + + def drop_particles(self, number, color): + #TODO: white particles are only used in stage 3 to 6, + # in other stages they are blue. + if color == 0: + if self._game.stage in [1, 2, 7]: + color = 3 + for i in range(number): + self._game.new_particle((self.x, self.y), color, 4., 256, delay=False) #TODO: find the real size. def set_pos(self, x, y, z):