Mercurial > touhou
comparison pytouhou/ui/glide/backend.py @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
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771:79c3f782dd41 | 772:7492d384d122 |
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1 from libtouhou import glide | |
2 from .window import Window | |
3 | |
4 def create_window(title, posx, posy, width, height, frameskip): | |
5 glide.create_window(title, posx, posy, width, height, frameskip) | |
6 return Window() | |
7 | |
8 init = glide.init | |
9 GameRenderer = glide.GameRenderer |