Mercurial > touhou
view pytouhou/ui/glide/backend.py @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
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children |
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from libtouhou import glide from .window import Window def create_window(title, posx, posy, width, height, frameskip): glide.create_window(title, posx, posy, width, height, frameskip) return Window() init = glide.init GameRenderer = glide.GameRenderer