Mercurial > touhou
diff pytouhou/ui/sprite.pyx @ 240:02de1563fa18
Fix ANM wait, translation/rotation order, and partially implement ANM0 instruction 24
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Sun, 01 Jan 2012 23:51:01 +0100 |
parents | 741860192b56 |
children | f037bca24f2d |
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--- a/pytouhou/ui/sprite.pyx +++ b/pytouhou/ui/sprite.pyx @@ -44,8 +44,6 @@ cpdef object get_sprite_rendering_data(o elif sprite.force_rotation: rz += sprite.angle - if sprite.allow_dest_offset: - vertmat.translate(sprite.dest_offset[0], sprite.dest_offset[1], sprite.dest_offset[2]) if (rx, ry, rz) != (0., 0., 0.): if rx: vertmat.rotate_x(-rx) @@ -53,6 +51,8 @@ cpdef object get_sprite_rendering_data(o vertmat.rotate_y(ry) if rz: vertmat.rotate_z(-rz) #TODO: minus, really? + if sprite.allow_dest_offset: + vertmat.translate(sprite.dest_offset[0], sprite.dest_offset[1], sprite.dest_offset[2]) if sprite.corner_relative_placement: # Reposition vertmat.translate(width / 2., height / 2., 0.)