Mercurial > touhou
diff pytouhou/game/bullet.pyx @ 433:1222341ea22c
Always run the first frame of an ANMRunner.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 11 Aug 2013 14:23:50 +0200 |
parents | c9433188ffdb |
children | b9d2db93972f |
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--- a/pytouhou/game/bullet.pyx +++ b/pytouhou/game/bullet.pyx @@ -82,7 +82,6 @@ cdef class Bullet(object): self.anmrunner = ANMRunner(bullet_type.anm, index, self.sprite, bullet_type.launch_anim_offsets[sprite_idx_offset]) - self.anmrunner.run_frame() else: self.launch() @@ -119,7 +118,6 @@ cdef class Bullet(object): self.sprite.angle = self.angle self.anmrunner = ANMRunner(bt.anm, bt.anim_index, self.sprite, self.sprite_idx_offset) - self.anmrunner.run_frame() def launch(self): @@ -148,7 +146,6 @@ cdef class Bullet(object): self.sprite.angle = self.angle self.anmrunner = ANMRunner(bt.anm, bt.cancel_anim_index, self.sprite, bt.launch_anim_offsets[self.sprite_idx_offset]) - self.anmrunner.run_frame() self.dx, self.dy = self.dx / 2., self.dy / 2. self.state = CANCELLED