Mercurial > touhou
diff pytouhou/game/text.py @ 433:1222341ea22c
Always run the first frame of an ANMRunner.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 11 Aug 2013 14:23:50 +0200 |
parents | c9433188ffdb |
children | 723a3e67a223 |
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--- a/pytouhou/game/text.py +++ b/pytouhou/game/text.py @@ -40,7 +40,6 @@ class Widget(object): if back_anm: self.sprite = Sprite() self.anmrunner = ANMRunner(back_anm, back_script, self.sprite) - self.anmrunner.run_frame() self.x, self.y = pos @@ -64,8 +63,7 @@ class GlyphCollection(Widget): self.xspacing = xspacing # Set up ref sprite - anm_runner = ANMRunner(anm, ref_script, self.ref_sprite) - anm_runner.run_frame() + ANMRunner(anm, ref_script, self.ref_sprite) self.ref_sprite.corner_relative_placement = True #TODO: perhaps not right @@ -225,7 +223,6 @@ class Gauge(object): def __init__(self, pos, anm, max_length=280, maximum=1, value=0): self.sprite = Sprite() self.anmrunner = ANMRunner(anm, 21, self.sprite) - self.anmrunner.run_frame() self.removed = False self.sprite.corner_relative_placement = True #TODO: perhaps not right self.objects = [self]