diff pytouhou/ui/opengl/gamerenderer.pxd @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents 4b0593da29d5
children a6af3ff86612
line wrap: on
line diff
--- a/pytouhou/ui/opengl/gamerenderer.pxd
+++ b/pytouhou/ui/opengl/gamerenderer.pxd
@@ -9,7 +9,7 @@ cdef class GameRenderer(Renderer):
     cdef Matrix *game_mvp
     cdef Matrix *interface_mvp
     cdef Matrix *proj
-    cdef Shader game_shader, background_shader, interface_shader, passthrough_shader
+    cdef Shader game_shader, background_shader, interface_shader
     cdef Framebuffer framebuffer
     cdef BackgroundRenderer background_renderer
     cdef object background