Mercurial > touhou
diff pytouhou/ui/opengl/gamerenderer.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | 4b0593da29d5 |
children | a6af3ff86612 |
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--- a/pytouhou/ui/opengl/gamerenderer.pxd +++ b/pytouhou/ui/opengl/gamerenderer.pxd @@ -9,7 +9,7 @@ cdef class GameRenderer(Renderer): cdef Matrix *game_mvp cdef Matrix *interface_mvp cdef Matrix *proj - cdef Shader game_shader, background_shader, interface_shader, passthrough_shader + cdef Shader game_shader, background_shader, interface_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef object background