diff pytouhou/game/bullet.py @ 108:2a03940deea3

Move everything graphical to pytouhou.opengl!
author Thibaut Girka <thib@sitedethib.com>
date Tue, 06 Sep 2011 00:26:13 +0200
parents 5d9052b9a4e8
children 92772413b5a6
line wrap: on
line diff
--- a/pytouhou/game/bullet.py
+++ b/pytouhou/game/bullet.py
@@ -98,18 +98,6 @@ class Bullet(object):
         return True
 
 
-    def get_objects_by_texture(self, objects_by_texture):
-        sprite = self._sprite
-        sprite.update_vertices_uvs_colors()
-        key = sprite.anm.first_name, sprite.anm.secondary_name
-        key = (key, sprite.blendfunc)
-        rec = objects_by_texture.setdefault(key, ([], [], []))
-        vertices = ((x + self.x, y + self.y, z) for x, y, z in sprite._vertices)
-        rec[0].extend(vertices)
-        rec[1].extend(sprite._uvs)
-        rec[2].extend(sprite._colors)
-
-
     def set_anim(self, anim_idx=None, sprite_idx_offset=None):
         if anim_idx is not None:
             self.anim_idx = anim_idx