Mercurial > touhou
diff pytouhou/game/bullet.pxd @ 448:3bc37791f0a2
Make Bullet.state an enum.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 17 Aug 2013 17:44:11 +0200 |
parents | 78e1c3864e73 |
children | feecdb4a8928 |
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--- a/pytouhou/game/bullet.pxd +++ b/pytouhou/game/bullet.pxd @@ -2,8 +2,14 @@ from pytouhou.game.element cimport Eleme from pytouhou.game.game cimport Game from pytouhou.utils.interpolator cimport Interpolator + +cdef enum State: + LAUNCHING, LAUNCHED, CANCELLED + + cdef class Bullet(Element): - cdef public unsigned long state, flags, frame, sprite_idx_offset, damage + cdef public State state + cdef public unsigned long flags, frame, sprite_idx_offset, damage cdef public double dx, dy, angle, speed cdef public bint player_bullet, was_visible, grazed cdef public object target, _bullet_type