Mercurial > touhou
diff pytouhou/game/bullettype.py @ 164:5271789c067d
Implement player bullets rendering and updating.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 16 Oct 2011 08:01:28 -0700 |
parents | 3af65541dfd3 |
children | 0595315d3880 |
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--- a/pytouhou/game/bullettype.py +++ b/pytouhou/game/bullettype.py @@ -3,7 +3,8 @@ class BulletType(object): launch_anim2_index, launch_anim4_index, launch_anim8_index, hitbox_size, launch_anim_penalties=(0.5, 0.4, 1./3.), - launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): + launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0), + damage=0): self.anm_wrapper = anm_wrapper self.anim_index = anim_index self.cancel_anim_index = cancel_anim_index @@ -13,4 +14,5 @@ class BulletType(object): self.hitbox_size = hitbox_size self.launch_anim_penalties = launch_anim_penalties self.launch_anim_offsets = launch_anim_offsets + self.damage = damage