Mercurial > touhou
diff pytouhou/games/eosd.py @ 465:5f5955635d2c
Move continues to PlayerState, and make sure they aren’t reinitialized before each stage.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 11 Sep 2013 16:03:55 +0200 |
parents | cae1ae9de430 |
children | 98995d8ac744 |
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--- a/pytouhou/games/eosd.py +++ b/pytouhou/games/eosd.py @@ -82,7 +82,7 @@ class EoSDCommon(object): class EoSDGame(Game): def __init__(self, resource_loader, player_states, stage, rank, difficulty, common, nb_bullets_max=640, width=384, height=448, prng=None, - continues=0, hints=None): + hints=None): self.etama = common.etama #XXX try: @@ -124,7 +124,7 @@ class EoSDGame(Game): Game.__init__(self, players, stage, rank, difficulty, common.bullet_types, common.laser_types, common.item_types, nb_bullets_max, width, height, prng, - common.interface, continues, hints) + common.interface, hints)