Mercurial > touhou
diff pytouhou/game/particle.pyx @ 631:cd8a2baf468c
Move Particle to its own module, to not pollute pytouhou.game.effect.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 05 May 2015 14:49:22 +0200 |
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new file mode 100644 --- /dev/null +++ b/pytouhou/game/particle.pyx @@ -0,0 +1,43 @@ +# -*- encoding: utf-8 -*- +## +## Copyright (C) 2015 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> +## +## This program is free software; you can redistribute it and/or modify +## it under the terms of the GNU General Public License as published +## by the Free Software Foundation; version 3 only. +## +## This program is distributed in the hope that it will be useful, +## but WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +## GNU General Public License for more details. +## + +from pytouhou.game.game cimport Game + + +cdef class Particle(Effect): + def __init__(self, pos, index, anm, long amp, Game game, bint reverse=False, long duration=24): + Effect.__init__(self, pos, index, anm) + + self.frame = 0 + self.duration = duration + + random_pos = (self.x + amp * game.prng.rand_double() - amp / 2, + self.y + amp * game.prng.rand_double() - amp / 2) + + if not reverse: + self.pos_interpolator = Interpolator((self.x, self.y), 0, + random_pos, duration, formula=(lambda x: 2. * x - x ** 2)) + else: + self.pos_interpolator = Interpolator(random_pos, 0, + (self.x, self.y), duration, formula=(lambda x: 2. * x - x ** 2)) + self.x, self.y = random_pos + + + cpdef update(self): + Effect.update(self) + + self.pos_interpolator.update(self.frame) + self.x, self.y = self.pos_interpolator.values + + self.frame += 1