Mercurial > touhou
diff pytouhou/game/sprite.pxd @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | 0b2a92a25245 |
children | 725bd24235a2 |
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--- a/pytouhou/game/sprite.pxd +++ b/pytouhou/game/sprite.pxd @@ -11,7 +11,8 @@ cdef class Sprite: cdef public Interpolator offset_interpolator, rotation_interpolator cdef public Interpolator color_interpolator cdef public ANM anm - cdef public object _rendering_data + + cdef void *_rendering_data cdef float _dest_offset[3] cdef double _texcoords[4]