Mercurial > touhou
diff pytouhou/ui/sdl/sprite.pyx @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | db28538cd399 |
children | 4ce3ef053a25 |
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--- a/pytouhou/ui/sdl/sprite.pyx +++ b/pytouhou/ui/sdl/sprite.pyx @@ -13,12 +13,21 @@ ## +from libc.stdlib cimport malloc from libc.math cimport M_PI as pi -cpdef tuple get_sprite_rendering_data(Sprite sprite): - if not sprite.changed: - return sprite._rendering_data +cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil: + if sprite.changed: + render_sprite(sprite) + return <RenderingData*>sprite._rendering_data + + +cdef void render_sprite(Sprite sprite) nogil: + if sprite._rendering_data == NULL: + sprite._rendering_data = malloc(sizeof(RenderingData)) + + data = <RenderingData*>sprite._rendering_data x = 0 y = 0 @@ -41,19 +50,23 @@ cpdef tuple get_sprite_rendering_data(Sp x -= width / 2 y -= height / 2 + data.x = <int>x + data.y = <int>y + data.width = <int>width + data.height = <int>height + x_1 = sprite.anm.size_inv[0] y_1 = sprite.anm.size_inv[1] tox, toy = sprite._texoffsets[0], sprite._texoffsets[1] - uvs = (tx * x_1 + tox, - (tx + tw) * x_1 + tox, - ty * y_1 + toy, - (ty + th) * y_1 + toy) - - r, g, b, a = sprite._color[0], sprite._color[1], sprite._color[2], sprite._color[3] + data.left = tx * x_1 + tox + data.right = (tx + tw) * x_1 + tox + data.bottom = ty * y_1 + toy + data.top = (ty + th) * y_1 + toy - key = sprite.blendfunc - values = (x, y, width, height), uvs, (r, g, b, a), -rz * 180 / pi, sprite.mirrored - sprite._rendering_data = key, values + data.r, data.g, data.b, data.a = sprite._color[0], sprite._color[1], sprite._color[2], sprite._color[3] + + data.blendfunc = sprite.blendfunc + data.rotation = -rz * 180 / pi + data.flip = sprite.mirrored + sprite.changed = False - - return sprite._rendering_data