Mercurial > touhou
view pytouhou/ui/background.pxd @ 427:0604f4fbbe3c
Move the depth buffer clear outside of scissor, as per apitrace’s advice.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 03 Aug 2013 15:48:51 +0200 |
parents | 5d7bb2fd74f7 |
children | 6e733ed817bd |
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from pytouhou.lib.opengl cimport GLuint cdef struct Vertex: float x, y, z float u, v unsigned char r, g, b, a cdef class BackgroundRenderer: cdef GLuint texture cdef unsigned short blendfunc, nb_vertices cdef Vertex *vertex_buffer cdef unsigned int use_fixed_pipeline, vbo cpdef render_background(self) cpdef prerender(self, background)