view pytouhou/ui/background.pxd @ 427:0604f4fbbe3c

Move the depth buffer clear outside of scissor, as per apitrace’s advice.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 03 Aug 2013 15:48:51 +0200
parents 5d7bb2fd74f7
children 6e733ed817bd
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from pytouhou.lib.opengl cimport GLuint

cdef struct Vertex:
    float x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class BackgroundRenderer:
    cdef GLuint texture
    cdef unsigned short blendfunc, nb_vertices
    cdef Vertex *vertex_buffer
    cdef unsigned int use_fixed_pipeline, vbo

    cpdef render_background(self)
    cpdef prerender(self, background)