Mercurial > touhou
view pytouhou/ui/opengl/gamerenderer.pxd @ 589:0768122da817
Add a frameskip option, and use swap interval to implement it.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Fri, 10 Oct 2014 15:59:11 +0200 |
parents | 4b0593da29d5 |
children | 1b31169dc344 |
line wrap: on
line source
from pytouhou.utils.matrix cimport Matrix from pytouhou.game.game cimport Game from .background cimport BackgroundRenderer from .renderer cimport Renderer from .framebuffer cimport Framebuffer from .shader cimport Shader cdef class GameRenderer(Renderer): cdef Matrix *game_mvp cdef Matrix *interface_mvp cdef Matrix *proj cdef Shader game_shader, background_shader, interface_shader, passthrough_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef object background cdef void render_game(self, Game game) except * cdef void render_text(self, dict texts) except * cdef void render_interface(self, interface, game_boss) except *